Modern web format
glTF / GLB loads faster and supports PBR materials better than legacy OBJ.

Convert OBJ (.obj) meshes into glTF / GLB, the modern web standard, for browsers, real-time engines and AR/VR. Done online in WO3D — no install required.
glTF / GLB loads faster and supports PBR materials better than legacy OBJ.
Bring OBJ meshes into Unity, Unreal, WebXR and product configurators.
No 3D software needed — upload OBJ in the browser and get glTF / GLB.
When you need an OBJ mesh to run on the web or in a real-time engine, glTF / GLB is the right delivery format.
glTF supports PBR materials and compact binary packaging that OBJ lacks.
OBJ uses an MTL sidecar; glTF embeds PBR materials and can pack textures into GLB.
Include your MTL and texture files for the best material transfer.
GLB is a single self-contained binary, ideal for web and AR.
Use glTF when you want separate, editable assets.