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SolidWorks to FBX中文

SolidWorks to FBX Converter Online

Convert SolidWorks (.sldprt / .sldasm) into FBX for animation and real-time pipelines — 3ds Max, Maya, Unity and Unreal Engine. Done online in WO3D — no SolidWorks license required.

Animation pipelines

FBX is the bridge into 3ds Max, Maya and Motionbuilder for SolidWorks assets.

Real-time engines

Import SolidWorks geometry into Unity and Unreal for product visualization.

No SolidWorks license

No desktop CAD needed — upload your part or assembly in the browser.

When to use it

When SolidWorks designs need to enter a visualization, VFX or game-engine pipeline, FBX is the most expected interchange format.

For pure web delivery use glTF / GLB; choose FBX when your toolchain is built around Max, Maya, Unity or Unreal.

Mesh interchange

SolidWorks solids are tessellated to meshes; parametric CAD data is not preserved.

Keep a STEP export if editable engineering geometry is still needed.

FBX vs glTF

FBX is dominant in DCC and game engines; glTF is the open web/real-time standard.

Pick the one your downstream tool prefers.